Dynamically adjust your object rendering settings.
Allows you to dynamically adjust the in-game setting for rendered objects by FPS (and GPU Usage if you're on windows) and allows you to set a custom number of rendered objects manually. Uses GPU usage and FPS on Windows, and FPS only on Wine.
Not right now. Render Adjust was last built for Dalamud API 12, and current Dalamud is API 15, so the installer doesn't list it at all. It will come back if the author updates it. In the meantime, the similar plugins below do work.